Well, it’s been a while since I updated this. This is the last week in our contract at Lionhead, after that we’ll be back full time on Bit By Bit stuff.
We have been working, slowly, on our new game for the past few months, and while we’re not ready to announce what it is yet I thought I’d share some of the concept sketches the artist we’re working with has done for the game. Yes, a real artist! You don’t have to put up with my work any more.
That’s all for now. Blog posts should become more frequent when we’re working full time on the new game.
If there’s one thing we want to encourage as Bit By Bit Games it’s interaction; with people that play our games and read this blog, and from the outside with us developing the games. So we’ve added the Disqus commenting system to the blog so you can let us know what you think about future blog posts and what we’re up to.
Just a quick update this week, sorry for the lateness it’s been a strange week with one or both of us being ill.
As you may have seen Fable Heroes has gone gold (http://lionhead.com/fable-heroes-gone-gold) and will be release on May 2nd for 800 MSP.
So what’s next for us, well first off we’ll still be working at LH as contractors for the next while. The big difference is we’re now working four days a week for Lionhead, the plan here is to do two days a week and whatever nights we can on our own stuff and have a day off to sleep. So with that in mind we’ve been doing some planning, deciding which project(s) to work on next and have dates we are working towards. Our overall plan involves several small projects, keeping our (Pixar) shorts concept going, and one large one – as these progress we’ll unveil them and get a dev log going for the large one at least.
And the final bit of housekeeping is we’re in the process of getting Disqus setup on the site so you can comment on future (more interesting updates).